SUMMARY

 

1. INTRODUCTION 8

2. GENERAL OBJECTIVES 10

A. Personnal studies and work 10

-This devices offer new possibilities in composing and new sounds to

the musical environment 10

-Today, a composer who wants to get some work has to be able to

compose, play and realize himself the music 10

B. Composition, creation, and realisation of an interactive musical

piece situated in geometrical shapes, in a 3D world 11

3. AIMS OF "3D MUSIC TETRAHEDRON" 13

A. Artistic aspect 13

-The visual part of "3D MUSIC TETRAHEDRON" 13

-The musical part 13

B. Entertainment object 14

C. "Not really scientific"experiment 15

-Natural musical styles. What are they 15

- Artificial styles 15

-Let’s make the styles disappear 16

4. DESCRIPTION OF "3D MUSIC TETRAHEDRON " 17

A. History and investigations to find the right shapes 17

B. The music 19

- Rules 19

- Limitations 19

- List of the 20 instruments and names 19

- Groups of 4 instruments 20

- Number of times each instrument appears in the groups 21

- The composition 22

- The Human Voices track 26

- The animals track 31

C. The 3D world 32

- Generalities 32

- Description 32

5. HOW TO USE "3D MUSIC TETRAHEDRON " ? 34

A . The big house 34

B . A journey through time 34

C . Planets 34

6. FUTURE TO "3D MUSIC TETRAHEDRON" 35

A . An animal sounds symphony 35

B . A large historical and musical 3D fresco............................................................35

C . Reflections about styles in music.........................................................................35

7. APPENDIX..................................................................................................................36

Datas to the project...............................................................................................36

 

I Musical knowledge................................................................................................36

II Electronical Material............................................................................................37

III Hardware..............................................................................................................38

IV Software................................................................................................................38